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Quality and upscale — what to pick

Two separate choices. The default is the best value, and it is not a compromise.

Quality is what the model renders. Upscale is what happens to that render afterwards. They are separate because they cost very differently: the render dominates the bill, so buying resolution at the upscaler is far cheaper than rendering it.

For a 5 and 10 second clip on Seedance 2.5:

RouteRendered atDelivered5s10s
480p → 4K480p3840x2160$0.77$1.53
480p → 1080p480p1920x1080$0.65$1.28
480p as rendered480p480p$0.61$1.20
720p → 4K720p3840x2160$1.52$3.00
720p → 1080p720p1920x1080$1.39$2.76
720p as rendered720p720p$1.35$2.68
1080p → 4K1080p3840x2160$2.55$5.05
1080p as rendered1080p1080p$2.38$4.73

That is why the default is 480p → 4K: it delivers 3840×2160 for less than a native 1080p render costs, because the expensive part — the model — is doing less work.

When native 1080p is worth it: the upscaler infers detail that was not in the 480p render, and on fine texture, small faces and dense foliage that inference can look synthetic. A native render has no interpolated detail. You are paying several times more for that honesty.

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